One round. One minute.
Play gives you 60 seconds of game time to watch the thread, adjust the fold and find encounters. You can also try a calmer rhythm.
A circle. A diamond. And a thread that changes everything. Drag the fold to bring the shapes together and discover what an encounter can become.
Slide to move the thread. Pull to create a peak or a valley. Circles and diamonds respond to the shape you draw — and can meet along the seam.
You don’t need to tap every shape. Watch, adjust your gesture and look for another encounter. Lift your finger and the curve stays where you left it.
Drag one finger sideways, up or down. The seam changes, and the shapes find new paths.
Guide a circle and a diamond to the same point on the thread. One encounter can make room for another — and a chain.
Recorded encounters stay in your weave. You don’t need to beat a record to see something last beyond the round.
Complete intentions: form a chain, meet on both halves or find a part of the thread. Each completed intention creates a piece and opens a new choice. Want a different direction? Choose another path without losing your weave.
Play gives you 60 seconds of game time to watch the thread, adjust the fold and find encounters. You can also try a calmer rhythm.
No clock bringing the round to an end. Try different curves and keep building your weave. Switching apps pauses the game; when you return, you choose when to continue.
Colors, sound, motion and controls can be adjusted. Tide and Twilight are free appearances available in Settings.
Avesso is in development for iPhone and iPad. No public release date has been announced. Explore the project, find help and read its official information here.